Illiteracy Has Downsides

Game design. Straight-forward, even-handed, and in-depth.

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Tag: esports

December 30, 2016June 8, 2017 Brown Bear

StarCraft II and Brood War Belong to Different Genres

December 23, 2016June 8, 2017 Brown Bear

Time to First Action and Comparative Player Analysis

December 10, 2016June 8, 2017 Brown Bear

Racial Balance in Real Time Strategy Games

December 1, 2016June 8, 2017 Brown Bear

RTS Design Principles and Protoss: A Call For A New Design Patch

October 31, 2016June 8, 2017 Brown Bear

Why StarCraft II Feels Difficult To Play

September 25, 2016June 8, 2017 Brown Bear

Why Mechanics Are Critical To Real Time Strategy Games

August 21, 2016June 8, 2017 Brown Bear

Nomenclature and Processes in Real Time Strategy Games: Part I

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